Niyama
Niyama is a board game project I worked on alongside two classmates as part of our coursework. Inspired by the rich history and culture of Mali in a distant futuristic setting, Niyama is a strategy board game where managing your resources and units efficiently is the key to victory.
During the project, I contributed to the game’s narrative and balancing while also organizing and managing playtests. This experience helped me develop my skills in game design iteration, player feedback analysis, and collaborative development.